PROJECT FILM / ZONGO MAQUTU

Water moving across Java Swing terrain

See water propagate across grayscale terrain in a Java Swing simulation built around shared state, worker threads and layered rendering.

Fresh capture · original Swing renderer with isolated boundary and thread-visibility repairs. · Silent demonstration.

What the film shows

  1. Terrain elevations appear as a grayscale image.
  2. Blue water cells propagate across the terrain.
  3. The Swing renderer combines terrain and water image layers.

Behind the demonstration

A capture of the original renderer with isolated boundary and thread-visibility repairs. The project notes explain the shared-state limitations; this is not a fluid-dynamics benchmark.

Built and documented by Zongo Maqutu. Read the Field Note for the implementation, architecture and limitations.